static void drawText(GLfloat x, GLfloat y, char * msg) { int i, len; glPushMatrix(); glLoadIdentity(); glTranslatef( 0.0, 0.0, -10.0 ); /* -10 from 10 in frustum */ glColor3f(1.0f, 1.0f, 0.0f); glRasterPos2f(x, y); /* relative to -1.0 1.0 in frustum */ len = strlen(msg); for (i=0; i